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28 February, 2019

Video Game Manipulations

Video Game Manipulations
Posted in : Default on by : Arron James

Using real time to drive your progress is a manipulative practice. The hilariously ironic thing about idle games is that the best way to play them is to actually NOT play them at all. If you go away and focus on other things and then come back after not playing for awhile, you’ll have a
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28 February, 2019

Progress In Clicker Games

Progress In Clicker Games
Posted in : Default on by : Arron James

  They did experiments on animals in these things called operant conditioning chambers, or Skinner Boxes named after their creator, to see if giving a piece of food would encourage the animals to keep doing a desired repetitive action, or in some cases punished them for NOT doing so, and wouldn’t you know it, of
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28 February, 2019

How Clicker Games Work

How Clicker Games Work
Posted in : Default on by : Arron James

Whenever I think of clicker, or sometimes called idle or incremental games, I get really confused. They’re essentially the most bare bones experiences when it comes to actual gameplay, you just click numbers to watch those numbers go up and then wait for other numbers to increase so you can click more numbers – so
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